Textures blurry and pixelated

edited November 2020 in Help
Hi! I'm working in Cubism 3.2.00 and I've run into a problem while working on my first model.
When opening the texture atlas, some textures (notably the larger ones) seem to be pixelated and blurry. I'm not sure what would cause this, I'm working full resolution and in high quality. I'd really appreciate any and all help. Thank you!
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Comments

  • Hello @rivers64

    ▼ For question regarding Editor, please provide:
    - OS & Version: (e.g. Windows 10, macOS HighSierra)
    - PC Model: (e.g. MacBookPro 2017)
    - Graphics Specifications: (e.g. GeForce GTX 950M)
    - CPU: (e.g. Intel Core i7-7700)
    - Memory: (e.g. 8GB)
    - Illustration Software used: (e.g. Photoshop, ClipStudio, SAI)
    - Attach screenshot or capture video to show your problem:
  • @rivers64 From personal experience this usually means that when saving or creating your texture atlas, you've used a resolution too small. default is 1024x1024. You'll want to go higher. Try for something in the 2000's or even up to 4k.
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