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Eye balls are missing when running on Andriod mobile phone.
My game engine is cocos2dx. Sdk is Cubism native SDK.
As the picture shows, eye balls are missing when running on Android mobile phone .
But it works fine on Windows simulator and Android simulator.
Any body can help me?
Thank you in advance.
In order to fix the issue, could you please provide the following information?
- Which version of the SDK do you use?
- Does this error occur on any other devices?
- Does this error occur with sample model on which clipping is used?