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Mapping polygons without distorting them
Tod
June 2014
edited February 2016
in
Tips and Tricks
When mapping polygons in Edit Texture window, do not re-position polygon vertices. If you wish to move a polygon vertex, always delete it first and then create a new one.
http://sites.cybernoids.jp/cubism_e/modeler/points/edit-texture
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modeler
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NordicNinja
September 2016
Please remove the Move function from the Edit Texture window if it doesn't work properly. It's mean to leave it there.
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