Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
 
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[Notice of Holidays]
Please note that our staff will not be available from 2024/Dec/28 - 2025/Jan/5 JST.
The Live2D Creators Forum will remain open during the holidays.
Submissions that require a response will be answered after we reopen for business.
Please note that it will take longer than usual to respond to your request.

Mapping polygons without distorting them

TodTod
edited February 2016 in Tips and Tricks
When mapping polygons in Edit Texture window, do not re-position polygon vertices. If you wish to move a polygon vertex, always delete it first and then create a new one.

http://sites.cybernoids.jp/cubism_e/modeler/points/edit-texture
Tagged:

Comments

Sign In or Register to comment.