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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Mapping polygons without distorting them

TodTod
edited February 2016 in Tips and Tricks
When mapping polygons in Edit Texture window, do not re-position polygon vertices. If you wish to move a polygon vertex, always delete it first and then create a new one.

http://sites.cybernoids.jp/cubism_e/modeler/points/edit-texture
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