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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Facial Turning isn't working in physics. Help

I've calibrated all the head turns along the X and Y axis.
When I open the physics window and drag my mouse along the model without clicking "Apply physics" it follows me around just fine and looks up and around etc. But the moment I click "apply physics" all that stops and the character just sways left or right without any 3D dimension. Does anyone know what's causing this?
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