[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more detailsFacial Turning isn't working in physics. Help
I've calibrated all the head turns along the X and Y axis.
When I open the physics window and drag my mouse along the model without clicking "Apply physics" it follows me around just fine and looks up and around etc. But the moment I click "apply physics" all that stops and the character just sways left or right without any 3D dimension. Does anyone know what's causing this?
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