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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
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Can't export

edited February 2021 in Help
Hi, so I've been working on something for roughly 3 hours now. My pro version trial ended today and I just finished what I was working on, but I can't export or save my model or animation. I've checked to see if anything I have in my model or animation uses any pro version features, but they don't. Here are my model statistics:

<< Common Data >>
Number of Parts : 7

<< Deformer Data >>
Number of Warp Deformers : 0
Number of Rotation Deformers : 11
Number of Interpolations in Deformers : 75

Number of Deformers with Only One Draw Element : 5
Number of Deformers with Only One Deformer : 0
Number of Deformers with No Content : 0

<< ArtMesh Related >>
Number of ArtMesh : 29
Number of Interpolation ArtMesh : 173
Number of Vertices : 1364
Number of Polygons : 2071
Number of ArtPath:0
Number of ArtPath's control points:0

<<Relating to Clipping Masks>>
Clippings used: 4
Mask ID permutation types: 3
Objects with moc3 output issues: 0

What should I do?

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