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Live2D Cubism
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[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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Can't export

edited February 2021 in Help
Hi, so I've been working on something for roughly 3 hours now. My pro version trial ended today and I just finished what I was working on, but I can't export or save my model or animation. I've checked to see if anything I have in my model or animation uses any pro version features, but they don't. Here are my model statistics:

<< Common Data >>
Number of Parts : 7

<< Deformer Data >>
Number of Warp Deformers : 0
Number of Rotation Deformers : 11
Number of Interpolations in Deformers : 75

Number of Deformers with Only One Draw Element : 5
Number of Deformers with Only One Deformer : 0
Number of Deformers with No Content : 0

<< ArtMesh Related >>
Number of ArtMesh : 29
Number of Interpolation ArtMesh : 173
Number of Vertices : 1364
Number of Polygons : 2071
Number of ArtPath:0
Number of ArtPath's control points:0

<<Relating to Clipping Masks>>
Clippings used: 4
Mask ID permutation types: 3
Objects with moc3 output issues: 0

What should I do?


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