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Live2D Cubism
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[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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Null Reference Exception in sample scenes

While trying to learn the Unity SDK, I came across a rather strange error that I can't seem to work around in the sample files.



Best I can tell, it's not liking the fadeMotionList, no matter how I try to get it to work.

Similar issues happen when I try to run (and click on) the Demo under OriginalWorkflow.




Other issues I've had involve stuff like, when using the LookAt sample project, the parameters inspector shows the movement of the parameters, but nothing happens unless I manually mess with them in the inspector myself. Even building the file and running it doesn't have any change, but if I mess with the Parameter Inspector while playtesting the motions will work as expected. (but only while I'm messing with the parameters).

Tested on Cubism 4 SDK for Unity R2 (2021/01/12)
And on Unity Builds 2021.1.0b6(beta) and 2020.2.3f1

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