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[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details

Null Reference Exception in sample scenes

edited December 2023 in Help
While trying to learn the Unity SDK, I came across a rather strange error that I can't seem to work around in the sample files.

Best I can tell, it's not liking the fadeMotionList, no matter how I try to get it to work.

Similar issues happen when I try to run (and click on) the Demo under OriginalWorkflow.

Other issues I've had involve stuff like, when using the LookAt sample project, the parameters inspector shows the movement of the parameters, but nothing happens unless I manually mess with them in the inspector myself. Even building the file and running it doesn't have any change, but if I mess with the Parameter Inspector while playtesting the motions will work as expected. (but only while I'm messing with the parameters).

Tested on Cubism 4 SDK for Unity R2 (2021/01/12)
And on Unity Builds 2021.1.0b6(beta) and 2020.2.3f1


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