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"[NOTICE]" About Cubism products support for macOS 11.0 Big Sur
The following versions of Cubism Editor are not compatible with macOS 11.0 Big Sur.
- Cubism Editor 4.0.07 beta or earlier
Please refrain from upgrading your OS or use the official version of Cubism Editor 4.0.07 as the above versions may not work properly.
Please refrain from upgrading your OS or use the official version of Cubism Editor 4.0.07. We will replace all related inquiries with this message.
All Cubism SDKs currently available are not compatible with macOS 11.0 Big Sur.
We are currently working on the support, and will announce the version and timing of the support in the future.

Also, please note that the Apple Sillicon is not supported in all Cubism products.
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts

Null Reference Exception in sample scenes

While trying to learn the Unity SDK, I came across a rather strange error that I can't seem to work around in the sample files.

Best I can tell, it's not liking the fadeMotionList, no matter how I try to get it to work.

Similar issues happen when I try to run (and click on) the Demo under OriginalWorkflow.

Other issues I've had involve stuff like, when using the LookAt sample project, the parameters inspector shows the movement of the parameters, but nothing happens unless I manually mess with them in the inspector myself. Even building the file and running it doesn't have any change, but if I mess with the Parameter Inspector while playtesting the motions will work as expected. (but only while I'm messing with the parameters).

Tested on Cubism 4 SDK for Unity R2 (2021/01/12)
And on Unity Builds 2021.1.0b6(beta) and 2020.2.3f1


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