[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Physics not showing in final animation
Hi there, I set up all the parameters(angles, body x,y,z and hair), everything looks fine and the physics work fine when I test them with the mouse in the Physics/Scene blending Settings, but when I try to make an animation, the physics simply do not apply, am I doing something wrong? For example, when i try to animate the character jumping, no physics apply, but in the Physics/Scene blending Settings when i try to do the same thing, it works
0 ·
Answers
2. go to menu Animation > Track > Bake Animation from Physics
3. Choose parameter
4. Success