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Physics not showing in final animation
Hi there, I set up all the parameters(angles, body x,y,z and hair), everything looks fine and the physics work fine when I test them with the mouse in the Physics/Scene blending Settings, but when I try to make an animation, the physics simply do not apply, am I doing something wrong? For example, when i try to animate the character jumping, no physics apply, but in the Physics/Scene blending Settings when i try to do the same thing, it works
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Answers
2. go to menu Animation > Track > Bake Animation from Physics
3. Choose parameter
4. Success