If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual
Cubism Editor Tutorial
Cubism SDK Manual
Cubism SDK Tutorial
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.
Comments
Cubism SDK has the function to manage facial expressions.
Please check the following pages for more details.
https://docs.live2d.com/cubism-sdk-manual/expression-unity/?locale=en_us
https://docs.live2d.com/cubism-sdk-tutorials/expression/?locale=en_us
Or are you asking if you want to make facial expressions work in Unity's Animator without using the ability to switch expressions in Cubism SDK for Unity?
If so, you can do this by creating a new Layer in Unity's Animator to manage facial expressions, and playing AnimationClip with only the parameters used for facial expressions.