Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this community.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
 
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.
Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts

Having problems when exporting .moc3

I rigged the model and exported as .cmo3 file normally, no problems. Then I tried to export for runtime (.moc3) and it didn't save. The "saving" window closed by itself and I didn't get the .moc3 file. (I recorded a video showing this but I can't put it here apparently.)

I tried multiple times and the same happened everytime. The files were nowhere to be found in the entire computer.
I tried exporting in another folder, with different names, exporting a copy of the file instead of the original, etc, and the same happened no matter what I tried.
I also tried exporting a different model to see if the problem was on Live2d Cubism itself, and the other model exported normally.

I should also note that I'm using the free trial and I still have 14 days before it runs out.

I always do my models this exact same way and never had this problem before.

Specifications:
* Windows 10
* Live2d Cubism version used: 4.0.06
* Illustration Software used: FireAlpaca and Autodesk Sketchbook (Android verson)

I still have all the files if needed.

Comments

Sign In or Register to comment.