[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Problems keeping resolution while making a texture atlas
Hello, I am relatively new to live2D. I am using the Pro version and I have finished my model, however when I try to make a texture atlas it is very pixelated. I've been digging around but so far I haven't seen any answers for my specific problem.
At first I thought the model ratio was the problem but changing that didn't have any effects. Then I tried resizing the model images from the texture atlas editor, with no luck. Most of the videos I found talking about the texture atlas and any known problems were more than five years old and didn't use the current version.
Could anyone here give me any pointers to how to fix this? I am using the 4.0.06 update, Windows 10. (I don't think this has to do with the specs of my computer, but I can't be sure.) Thank you in advance.
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Comments
Sorry can you elaborate on what you mean by 100% on each image. I've tried a few things but nothing working.