[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
I can’t export my psd file
When I tried to export, it showed me this:
[ERROR] Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 32
[ERROR] at com.live2d.graphics.psd.layer.b$a.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.layer.i$a.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.layer.g$a.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.CPsdDocument.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.CPsdDocument.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.CPsdDocument$a.a(Unknown Source)
[ERROR] at com.live2d.graphics.psd.CPsdDocument$a.a(Unknown Source)
[ERROR] at com.live2d.cubism.appCtrlImpl.M.a(Unknown Source)
[ERROR] at com.live2d.cubism.view.Z.a(Unknown Source)
[ERROR] at com.live2d.cubism.view.Z.invoke(Unknown Source)
[ERROR] at com.live2d.util.ab.a(Unknown Source)
[ERROR] at com.live2d.util.ab.invoke(Unknown Source)
[ERROR] at com.live2d.util.aa.a(Unknown Source)
[ERROR] at com.live2d.util.ac.run(Unknown Source)
[ERROR] at java.lang.Thread.run(Unknown Source)
And I don’t know, what to do
0 ·
Comments
Are you talking about export instead of import?
▼ For question regarding Editor, please provide:
- Live2D Software Version: (e.g. Cubism Editor 4.0.01)
- OS & Version: (e.g. Windows 10, macOS HighSierra)
- PC Model: (e.g. MacBookPro 2017)
- Graphics Specifications: (e.g. GeForce GTX 950M)
- CPU: (e.g. Intel Core i7-7700)
- Memory: (e.g. 8GB)
- Illustration Software used: (e.g. Photoshop, ClipStudio, SAI)
- Attach screenshot or capture video to show your problem: