Is there a way to create easing curves in animation mode?
Hello, to be exact,
Is there a way to go from keyframe a and keyframe b, do a selection and create an easing curve (
https://easings.net) without having to do the following:
- Manually create keyframes. to add delays or add a more natural movement.
- Manually move the animation curve that affects the timing of the animation by accident.
It's a bit of a pain to do the above and doesn't encourage a mass workflow for something like gamedev. So if there's a way I'd really like to know about it.
Cheers and thank you!
0 ·
Comments
Is this what you want to know?
Cubism Editor has a graph editor function.
https://docs.live2d.com/cubism-editor-manual/grapheditor/?locale=en_us