[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
Is there a way to create easing curves in animation mode?
Hello, to be exact,
Is there a way to go from keyframe a and keyframe b, do a selection and create an easing curve (
https://easings.net) without having to do the following:
- Manually create keyframes. to add delays or add a more natural movement.
- Manually move the animation curve that affects the timing of the animation by accident.
It's a bit of a pain to do the above and doesn't encourage a mass workflow for something like gamedev. So if there's a way I'd really like to know about it.
Cheers and thank you!
0 ·
Comments
Is this what you want to know?
Cubism Editor has a graph editor function.
https://docs.live2d.com/cubism-editor-manual/grapheditor/?locale=en_us