[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
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So, I have a 2 rotation deformers, one for the head and on for the body (right now atleast) and I want to connect the head to the body deformer, but I can't connect it because there's already a deformer attached to the head. (Bangs, eyes and everything on the head is attached to that deformer btw)
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