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[INFORMATION](4/25/2024)
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"Stacking" dual clipping

Hello! I am trying to figure something out, and need some help. I've been working with clipping masks recently, and don't know whether it's possible to have a particular texture clip to two layers at once, but only to the intersecting part of those layers.
Right now, I know how to make a layer clip to the sum of other layers (by inputting two IDs, separated with a comma), but I don't know if it's possible to make to clip to the overlap.

Here is an illustration of what I mean:


I thought that I could just make B clip to A, and then C clip to B, but unfortunately the clipping is not "passed along", meaning that what I get is just end up with something like this instead:


Is such a thing even possible?

Comments

  • Options
    Thank you for using our product.
    sorry for inconvenience.

    Cubism Editor does not support such a feature.
    Your feedback will be used for future development.

    Best regards.
  • Options
    Hello, just wanted to revive this, as I have been having the same problems, and the issue hasn't been addressed, nor can I find a solution in the current 2022 build of Live2D.

    I would like to suggest an "Inherit Alpha" tick-box for clipping masks, for which, a clipping mask- clipped onto another layer can be toggled to inherit the alpha of the layer it is clipping onto.

    Like the previous post from 2020, the Inherit Alpha tick-box can function as to toggle between the preferred/ needed and the current clipping method.

    Thanks for your time, I hope this feature is amended soon.
  • Options


    I would like to suggest an "Inherit Alpha" tick-box for clipping masks, for which, a clipping mask- clipped onto another layer can be toggled to inherit the alpha of the layer it is clipping onto.

    Hi again, just thought of a better way to do this. Rather than a combined function, 'Inherit Alpha' can be a separate function from clipping, of which works in the same manner: i.e; a textbox where you can paste artmeshes into, but inherits the visible alpha of the layer/s specified in the text box.
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