[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Drawcall Problem In Unity
When I check samples of Cubism in unity project, I found that single character of Koharu has over 60 batches(DC), It's seems abnormal.
Is there any way to reduce them?
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