"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
We will not respond to any related inquiries with this message.
Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Drawcall Problem In Unity
When I check samples of Cubism in unity project, I found that single character of Koharu has over 60 batches(DC), It's seems abnormal.
Is there any way to reduce them?