I got some trouble in Unity...
It's totally fine in Viewer,but when in Unity the problem just came,is this a bug? Only happens on motions that will switch artmesh.
the version I'm using is Live2D Cubsim 3.2.03(free version),SDK 3.0,and Unity version is 2017.2.0
I guess it is an action setting or an output problem.
By the way,I used to use Cubsim 2.1 and SDK 2.0,there is no problem like this.