Live2D layer problem in Unity3D
I want make a galgame with Live2D in Unity3D.
My SDK is Cubism3.1
But I found that my UI can only be displayed behind the model. The Render Mode is World Space.
I want to put the UI of the dialogue system in front of the model.
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Comments
Thank you for your inquiry. When you are using World Space mode, UI needs to be placed on top on the Z-axis (depth). You can learn details about this method with Manuals or references of Unity.
Sincerely,