[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Opacity of a live2D model in unity
Greetings, the opacity option of the live2D script changes the transparency by parts and not by the whole model, I thought using an animation for the opacity, but when I imported the animation in the unity it uses the same parameter of the script and causes the same effect, is there any way to create this fading effect?
CubismRenderController is to manage rendering whole parts of a model. To manipulate Opacity for each part, do the following on MonoBehaviour.LateUpdate(). I hope this helps you a lot.