[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.cmake build error "_CSM_COMPONENTS_GL_H" "AND" "(" "NOT" "EXISTS" "OR" "IS_DIRECTORY" ")"
I tried to build the cubism native SDK components but the build failed, here's the command line stack:
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cmake /home/androidweardev/Desktop/Live2DCubismSdk/Components
-- The C compiler identification is GNU 5.4.0
-- The CXX compiler identification is GNU 5.4.0
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
CMake Error at CMakeLists.txt:93 (if):
if given arguments:
"_CSM_COMPONENTS_GL_H" "AND" "(" "NOT" "EXISTS" "OR" "IS_DIRECTORY" ")"
Unknown arguments specified
-- Configuring incomplete, errors occurred!
See also "/home/androidweardev/Desktop/Live2DCubismSdk/Components/CMakeFiles/CMakeOutput.log".
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is something that I did wrong? is there a dependency I need to get? if so, where?
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