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Live2D Cubism
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[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.
Comments
You can use your own model as template when official templates doesn't fit your character. Besides using templates, switching textures can be used for making several models in a short time.
【How to use the method】
1. Make a model first.
2. Edit layer of imported PSD.
3. Import the PSD again.
With this method, another artmeshes can be placed on the same position. However, if a re-imported texture is bigger than the original artmesh, polygons needs to be added.
2. Regarding switching clothes
There are several ways to change clothes depending on what format of models you are using. If you'd like to use the model on real time, models need to be created exported for each cloth. For animation use, each cloth needs to be created as parts. You can control them by switching it on Animator.
Thanks,