[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Model not animate when changing timeline in Unity
I am working with Live2d 3.0 and successfully in import and make new model from Cubism editor to Unity. But when a prefab of model generated, I drop it in the scene and try to animated in Unity Animation Window, it didn't work. In detail, the model work perfectly when I hit button Play, but when I trying to adjust animation by timeline, it doesn't. Please check the screenshot.
Please point me out the mistaken or guide me to make it work, so I can add animation event easier and more exactly.
P/s: I already posted this issue in forum but not sure that forum is still working or not so I re-post it here. If there is any problem, please let me know