"[NOTICE]" About the support for Mac models
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Model not animate when changing timeline in Unity
I am working with Live2d 3.0 and successfully in import and make new model from Cubism editor to Unity. But when a prefab of model generated, I drop it in the scene and try to animated in Unity Animation Window, it didn't work. In detail, the model work perfectly when I hit button Play, but when I trying to adjust animation by timeline, it doesn't. Please check the screenshot.
Please point me out the mistaken or guide me to make it work, so I can add animation event easier and more exactly.
P/s: I already posted this issue in forum but not sure that forum is still working or not so I re-post it here. If there is any problem, please let me know