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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.

Question about importing model

So I'm working with cubism 3 and unity. I have the SDK imported and tried to import my model. I dragged my model folder into unity asset, and a new gameobject was created in the scene and seemed to work. But there was no prefab being created, and when I tried to created a prefab out of the gameobect automatically created, the prefab I made failed to display the model.

Because there is barely any tutorial around, I think I may misunderstood the whole process of importing models. Help would be appreciated!


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