[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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SDK 3.0 Are there any tutorials/guides?
just wanted to check if there are any tutorials or guides on how to use SDK 3.0 in Unity?
Thank you for the link, but isn't that SDK 2.1 and not 3.0?
Also, there are instructions for the other functions in sample.
I looked into the samples but for example there is no guide on how to use the eye blinking script as the sample has it, but nothing is happening.
We are so sorry for your inconvenience. Now we are working hard to prepare manuals and tutorials as soon as possible.
Regarding how to use SDK, it works by attaching "xx"Controller on model's root and "xx"Controller on GameObject of the ID of the Parameter which you'd like to use its function.
Also, you can ask for help at our official GitHub for Cubism 3 SDK. https://live2d.github.io/