[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
Change pivot of render live2d model
I need the point of the drawing not to be central but below, so that the models are at different positions for growth. Or i think it's also possible to take half the height of the Live2d image in Units, and take it away from the matrix that is responsible for the transform.position, but not sure how i can do that.
0 ·
Comments
sorry for answering late. There's a new SDK out that simplifies such things to a great extend. You can get it from:
https://live2d.github.io/#unity
Best regards,
Andi