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[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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eye blinking for motion(mtn) (use multiplication)

edited December 2023 in Help
Hi. I've been trying to use auto eye blink to motion(mtn) data but it's not working.
whenever I use the function, the eye_open goes to 1 and I don't wnat this to happen.

What I want to do is to use auto eyebilnk function only with the mtn data.
so basically I only use motion(with expressions in it) but not with exp.json file.

+ It works fine when I play motion file with expression file.
However, this way delete all the expressions that are contained in the motion file (which are changing by time)

+ already tried changing model.setParamFloat -> model.mulParamFloat in L2Deyeblink.cs
it works for motion data but affects other exp datas.

Is there a way to change motion file's setting? I want to use 'multiplication' in mtn files.
live2d viewer does not let me 'multiply' motions.

please help!


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