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Live2D Cubism
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[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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eye blinking for motion(mtn) (use multiplication)

Hi. I've been trying to use auto eye blink to motion(mtn) data but it's not working.
whenever I use the function, the eye_open goes to 1 and I don't wnat this to happen.

What I want to do is to use auto eyebilnk function only with the mtn data.
so basically I only use motion(with expressions in it) but not with exp.json file.

+ It works fine when I play motion file with expression file.
However, this way delete all the expressions that are contained in the motion file (which are changing by time)

+ already tried changing model.setParamFloat -> model.mulParamFloat in L2Deyeblink.cs
it works for motion data but affects other exp datas.


Is there a way to change motion file's setting? I want to use 'multiplication' in mtn files.
live2d viewer does not let me 'multiply' motions.

please help!

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