[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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How to start 2 animations in Unity at same time?
I would like to know whether it is possible to play 2 animations for a single character at the same time. For example, if there is a big number of facial expression and body positions, is it possible to create transition animation automatically between all of them? When I try to use the MotionQueueManager, the first animation stops. I can only play one animation at a time.
If you want to play back multiple motions at a time, you need to create multiple 'MotionQueueManager's. Here's how you could do it:
Please be aware, however, that, whenever multiple motions affect a single parameter, the value of the last motion will be used.