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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.
Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts

How to derect location for differenct part of body.

Let say you have one human character and performing a animation.

Now How will you get the location of head of that anim character.

Is there any way to locate this typ of information from Live2D sdk.

learning Live2D integration in iOS platform

Comments

  • @jageen
    It's not possible to get the location directly, but you can calculate it. First you have to calculate the boundaries of the vertex positions of the part you want to get the location for. Then, you transform those boundaries into screen space using the by undoing the matrix you used for rendering the model.
    I think looking at the 'L2DBaseModel::hitTestSimple' found in the SDK sample 'SampleApp1' will serve as a start.
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