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[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
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Comments
Thank you for using Live2D.
It seems that the reason this problem happening is that the monitor doesn't have enough resolution. If you could put an external monitor, the problem might be solved. We are trying to fix this issue on Cubism 3.0
We are sorry for your inconvenience.
Sincerely,
I already have external monitor plugged in, unfortunately 1366x768 is the max resolution my laptop could handle. So yeah, it's out of option.
Was hoping if this could be fixable on Cubism 2.1, but well, I think I could live with that. When Cubism 3.0 going to expand their closed beta please do tell
Up until recently I had been having a similar issue, every time I'd import a PSD, the colors would be wayy off, almost bleached or inverted looking, but I think the problem lies with what program you are using to export your PSDs.
I had been using Medibang paint pro to create and export my PSDs as of late. I found out that something about how Medibang exports a file as a PSD makes it open/read incorrectly in the Cubism editor. If you're using Medibang for creating your PSD files, you will probably keep having this issue. I got my files to work by opening them in another program with the option to export PSD files, namely, by opening the PSD file in GIMP and saving a new copy. It may work if you save over the file in GIMP as well, I have not tried it yet.
In short, if you're using Medibang or any other program by FireAlpaca, export your PSDs in another program such as GIMP and see if that fixes your problem!
I don't have problem with the texture file, but the Live2D window itself.