[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
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Is there Mac version of libLive2D.a libs for sdk Live2D_SDK_OpenGL_2.0.10_1_en?
- cocos2dx
- mac
- Live2D_SDK_OpenGL_2.0.10_1_en
Want to: Using cocos2dx Player to open the game
Issue: I need to compile the player again with the live2d sdk, but failed with -lLive2D linker flag. Even directly using the .a files from iOS.
Question: Would you create the libLive2d.a files for the mac os?
Thanks,
eth
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