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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
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RenderMode.DrawMeshNow error

edited December 2023 in Help
Hi there, it's me again! :)

I uploaded a first version of my app for my testers and noticed in my exception logging that apparently an error is thrown without doing any harm. At least that's what I can see when testing.
Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- 
  at live2d.     :drawLast()
I used the newest code from the Unity sample app provided with the SDK.

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