[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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help with implementing a rubbing touch event.
What is the easiest way to implement a rubbing touch event similar to that in games such as Nintendogs?
what is including in the sample in SDK only have flick,tap,shake event.
To achieve something similar to the rubbing (loving stroke) in Nintendogs, the flickevent doesent seem to be relevent enough.
Should I add the logic in TouchesMoved or TouchesBegan? And How should I do it properly?
Another question would be, how do I loop an animation?(for instance,when I am rubbing one's head,the head down animation loops).
Thank you very much,
Any help is much appreciated.