[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
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hi ~~
i'm using cubism sdk 2.0 for native c++ opengles2.0
it's operate well on android.
But, After drawing live2d object, drawing my own render-item(using different shader with live2d) make 1282 error On IOS.
my code is clear because When Not Using Live 2D dosen't make 1282 error
what's wrong???
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Comments
thanks for your interest in Live2D! Sorry for answering late...
I forwarded your issue to the guy in charge of the SDK for iOS. He asked whether you could give it a try with the SDK 2.1.. Is that feasible?
Andi