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hi ~~
i'm using cubism sdk 2.0 for native c++ opengles2.0
it's operate well on android.
But, After drawing live2d object, drawing my own render-item(using different shader with live2d) make 1282 error On IOS.
my code is clear because When Not Using Live 2D dosen't make 1282 error
what's wrong???
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thanks for your interest in Live2D! Sorry for answering late...
I forwarded your issue to the guy in charge of the SDK for iOS. He asked whether you could give it a try with the SDK 2.1.. Is that feasible?
Andi