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Switching scenes: MissingReferenceException

edited May 2016 in Help
Hi everyone!

I'm displaying my model in Unity without any problems.

Now I want to change from my scene with the model to another scene which has an options menu. Switching to the options scene works fine but when I switch back and try to move the model, I get the following error:
MissingReferenceException: The object of type 'Transform' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
UnityEngine.Transform.TransformPoint (Vector3 position) (at C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineTransformBindings.gen.cs:378)
LAppView.UpdateTouchPos_2DCamera (Vector3 inputPos) (at Assets/Scripts/sample/LAppView.cs:305)
LAppView.TouchesBegan (Vector3 inputPos) (at Assets/Scripts/sample/LAppView.cs:83)
LAppModel.TouchesBegan (Vector3 inputPos) (at Assets/Scripts/sample/LAppModel.cs:607)
LAppLive2DManager.TouchesBegan (Vector3 inputPos) (at Assets/Scripts/sample/LAppLive2DManager.cs:126)
MyGameController.Update () (at Assets/Scripts/sample/MyGameController.cs:369)

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