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Live2D Cubism
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[About Cubism Editor / SDK 5.4 Alpha](Updated: July 14, 2026)

You can download the alpha installer from the dedicated forum below.
If you have any feedback regarding the alpha version, including feature requests or bug reports, please use the same forum.

Cubism Editor / SDK 5.4 Alpha Forum
https://creatorsforum.live2d.com/c/cubismeditorsdk54alpha/

[Regarding macOS Tahoe](Updated October 16, 2025)

macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

Is Photoshop an absolute requirment?

After a quick look around, all the tutorials I could find work with the presumption that the user has Photoshop.
Is it possible to use this software without it? Would Illustrator/Inkscape do the job?

Comments

  • edited May 2016
    If you can make .psd files, you're good to go.

    I make them with Paint tool SAI and it's alright.
  • It's not mandatory really, you can arrange your model body parts in Illustrator and save them to PNG format, and then you import it as a texture in Cubism Editor and manually place them.

    PSD format has benefit of PSD import feature in Cubism Editor, which you don't have to manually place body parts.
  • I save my Sketchbook Pro drawings as PSD, but they won't load in modeler. Only actual Photoshop saves seem to open.
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