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"Processing was interrupted due to an error" while saving
I ran into this problem which I never seen before.
I was replacing texture of model for my project and this error shows up when I went to save the project.
As a result I can't save my changes at all. My project file is still unchanged with old texture in it.
For the record I was using PSD Import and applied default male template for my model.
Here's the log I got from Log panel:
--- start verify model ---
---- dump pre unify ----
PSD in TextureManager ---
[0] PSD : NEP.psd (00997366)
PSD in TextureImage[] ---
PSD in DrawDataCreator[] ---
[0] PSD : NEP.psd (00997366)
PSD not using ---
--------------------
------
---- dump post unify ----
PSD in TextureManager ---
[0] PSD : NEP.psd (00997366)
PSD in TextureImage[] ---
PSD in DrawDataCreator[] ---
[0] PSD : NEP.psd (00997366)
PSD not using ---
--------------------
--------------------------
jp.noids.xml.serialize.g
at jp.live2d.type_editor.image.LDImage.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceRegion_PSDLayer.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceImage_PSD.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.TextureManager.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.noids.model3Dp.Model.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.live2d.cubism.K.a(Unknown Source)
at jp.noids.framework.e.f.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
jp.noids.xml.serialize.g: jp.noids.xml.serialize.g
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceImage_PSD.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.TextureManager.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.noids.model3Dp.Model.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.live2d.cubism.K.a(Unknown Source)
at jp.noids.framework.e.f.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: jp.noids.xml.serialize.g
at jp.live2d.type_editor.image.LDImage.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceRegion_PSDLayer.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
... 27 more
jp.noids.xml.serialize.g: jp.noids.xml.serialize.g: jp.noids.xml.serialize.g
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.TextureManager.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.noids.model3Dp.Model.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.live2d.cubism.K.a(Unknown Source)
at jp.noids.framework.e.f.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: jp.noids.xml.serialize.g: jp.noids.xml.serialize.g
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceImage_PSD.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
... 19 more
Caused by: jp.noids.xml.serialize.g
at jp.live2d.type_editor.image.LDImage.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.o.a(Unknown Source)
at jp.live2d.cubism.ui.morphEditor.source.SourceRegion_PSDLayer.write(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
at jp.noids.xml.serialize.d.b(Unknown Source)
at jp.noids.xml.serialize.d.a(Unknown Source)
... 27 more
0 ·
Comments
http://pastebin.com/27PApjhp
I put my commission project on hold because I need to change my model texture and I can't do it without starting all over..
If it's not a texture/file-related issue (maybe it's a problem with your program, software or something), then somebody else can download your files and do the changes you need in Live2D in a jiffy, and send you back the result.
If it is a texture/file-related issue, then the same applies: it can be re-saved in someone else's Photoshop program or the sort (basically, have the file "written" again from zero) and then the changes can be made in a jiffy again. Because, for example, all of the .PSDs that I have made and saved have had no textures issues with my Live2D program.
It's just my hypothesis on your problem, but if I'm correct, uploading your files can potentially give you the quick and urgent fix you need, because you would enable someone to act as a proxy to bypass your current problem.
I only needed to modify only the original PSD file, not the auto-generated texture. Then reimport the PSD and you'll be given a dialog for confirming the changes in model. Now my changes are saved!
Thanks for the tremendous support from Live2D team! You guys are the best devs!
Cool that everything worked out. Thanks for following up on this ! And for the kind words !
Hey,
thanks for your interest in Live2D!
Basically the problem for @Ran_TH was that @Ran_TH started from a PSD file and then wanted to make adjustments to the illustration, but instead of making the adjustments to the PSD and reimport that, made adjustments to the resulting PNG file, if I got everything right.
So basically: If you want to add or correct things in the illustration, change the original PSD and then reimport that into the Cubism modeler. Are you getting errors when doing that?
Sorry for wasting your time! Thanks for responding, though. This is actually helpful info for the future!
Cool that the problem was solved by reinstalling the editor .
i just import psd and make a face deformer and close it to save then a windows with Processing was interrupted due to an error" while saving showed and i can't save any thing even if it is just a blank canvas
reinstall but no change
the same error showed up every time i save anything