"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
We will not respond to any related inquiries with this message.
Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Question - canvas size and scaling
How do I make the canvas fill the entire window width & height and keep the live2d model to it's original proportion?
I try adjusting
canvas.width = window.innerWidth
canvas.style.width = window.innerWidth + "px";
canvas.style.height= window.innerHeight+ "px";
The result keep coming out distorted.
I also don't understand this matrix:
var s = 2.0 / live2DModel.getCanvasWidth();
var matrix4x4 = [ s,0,0,0 , 0,-s,0,0 , 0,0,1,0 , -1.0,1,0,1 ];
Can someone please explain. Thank you in advance.