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Mirroring deformer changes
Hello! I'd like to know how to "mirror" deformer changes. This is how my model looks like when looking to one side:
And this is how she looks when looking to the other side. As you can see, the face deformer is not a perfect "mirror" of the other side, because I did it by hand.
Is there a way to accomplish a true "mirror"?
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I'm new to the forum but let me butt in.
As far as I'm aware it's currently not possible to mirror deformers.
When modeling the face I don't use any deformers at all for the x-axis, but move the polygons by hand. This gives you really nice control on how everything looks including the outline. I then take a screenshot of the polygons, mirror that screenshot and use that as a reference to mirror the polygons.
When not using deformers, I sometimes just move the polygons by hand for the y-axis, too.
Here's how my approach would look if I'd model Haru: