[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Can you provide optimization on this problem?
We're currently using Live2D with Unity[4.3.4], and we're having problem
of GC generation each time Live2DModelUnity.Draw() is called.
The size of GC is varied with the complexity of .moc file. When a 72 node
moc is rendered, the resulting GC would be 39KB per frame.