Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this community.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.
[INFORMATION] (5/19/2022)
Cubism Editor 4.2 beta1 and SDK R5 beta1 are now available!

Cubism Editor 4.2 beta1 includes many new features that expand the range of expression even further than 4.1.
Cubism SDK R5 beta1 also supports some of the new features in Cubism Editor 4.2!

The 4.2alpha category will be closed at the end of May. Currently, it is for browsing only.
If you have any comments or requests for 4.2 beta1 or later, please send them to Cubism Editor category .
The alpha version of the Editor will be available until the end of June, but we recommend you to move to the beta version when you use it.

Mapping Polygons Inconvenience

edited February 2016 in Feature requests
Hello, I'm learning Live2D and looks like there are some Inconvenience with making map polygon.
When I first mapping polygons, I couldn't understand why the image goes terrible like this.

▲this is what I mapped

▲and this is what showed up. what the...

I confused because couldn't find any answer from any video tutorial, or Recommended tutorial from User guide page.
and then found solves from cubism documents.

▲Document telling us do not move the point after add the point. why?

I think this is ridiculous. Don't use move after add point. then why this function exist?
(move point by using ctrl key and Move (F) button show me the same result, which says they are same operation.)
It seems like Texture edit window 'Pins' the image when I 'Add the point'.

Am I the only one this is strange?
I think the Points should 'Pin' the Image after user press the OK button or press Enter key.
and it brings the difference of work-through like this.

1. 'Delete point every time when miss clicked' -current Live2D method
2. 'Make points and adjust if the point is on the incorrect position.' -If my suggest is reflected.

Of course, this is just difference of Working methods. But It does not make sense to me.
and It has other problem.

▲Mapped area and image on the canvas has different shape, when used 'Move' after 'Add point' and then press Ok.

This is also critical error, mapped area in the Texture edit window and image on the canvas has different Point location.
These problem I mentioned are gave me pretty much Inconvenience,

So I want to ask Live2D developers to modify the function of Texture edit window.
In my opinion, the solution of this is 'Pin the texture with point when user press Ok button', not add point to the texture image.

Thank you for reading long post, and please give me answer what developers think about this problem.

( Used Live2D Modeler / Cubisim 2.1.05 / 32bit and 64bit / Pro for indie )


Sign In or Register to comment.