[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
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i keep having the issue of my model not exporting, no error message just stops exporting. I have restarted my computer/program, reduced the deformers/polygons ect, and cleaned up the texture atlas and the file is 102.2mb. I have not had previous issues exporting models, but this is definitely the biggest one ive tried to export
It is a customizable model so there is a lot of art in it but it has
#of parts: 137
#of warp deformers: 64
#of art mesh:271
#of interpolation artmesh: 1299
# of vertices 19336
# of polygons: 31426
and running is:
- Cubism5.3
- Windows 11
- NVIDIA GeForce RTX 4060 (8 GB)
-AMD Radeon(TM) Graphics (486 MB)
- Ryzen 77700 8-core
- Memory: 8GB
I'm at a lost at what i need to fix to let this render, id like to not have to reduce the amount of art in it, any help would be great
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