If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual
Cubism Editor Tutorial
Cubism SDK Manual
Cubism SDK Tutorial
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.


Comments
Try and click left area of the parameter (shown in blue in attached image). This will combine the parameter and and one right below it. This will enable you to make the model face towards four corners that are synthesized (e.g. synthesis of Angle X and Angle Y)
If you are working on a new model from scratch and trying to deform the model to face towards corners, you can learn how to use the auto corner synthesis tool here. This is a pretty powerful tool:
http://sites.cybernoids.jp/cubism_e/modeler/technic/blend2
Demo video shown here (see 31:36)