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<b class="Bold"><big>Live2D Cubism</big></b>
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[About Cubism Editor / SDK 5.4 Alpha](Updated: July 14, 2026)
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[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
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I have implemented these physics that is well known augmented physics.
1 - Input Angle X ; Output Angle X Augmented ,
2 - Input Angle X , Angle X Augmented ; Output Angle X Physics.
Problem maybe unrelated my physics setup.
Angle X Augmented flickers even Angle X stay still. Once I move Angle X , flicker stops ; Once more If I move flicker starts.
It seems like a binary bug that stop and start in a loop.
https://drive.google.com/file/d/1ZBkDh2SRkb-p40O5ExnL6OcABFi8fAvG/view?usp=sharing
0 ·
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