[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
How to add a sound clip to a particular character in the animator?
Hello Everyone. I am facing Problem regarding how to add a sound to a character in Live2D Animator.When I import an .wav file, and then when I click on Effect->Lip sync Then the Lip sync window appears. but After that in the Basic Settings option, If I click on Audio Track then it shows no drop down list. i.e. it shows empty space.Also I am confused like how to use the Open/Close Settings to implement the sound..Please Please Please help me..Your help will be valuable..Please reply as soon as possible.Thank you so much in advance.
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Comments
Did you drag and drop audio files to TimeLine?
If you didn't drag and drop audio files to the TimeLine,
audio files to Audio Track list does not appear .
When sound volume is small, small open character of mouth .
It is the specification of the lip-sync function .
Maybe, I think the volume of the audio file is small .
You can adjust the opening of the mouth by fiddling the Zoom Factor .
Final adjustment should be to change the parameter values manually .
any audio format that supports to be used on live2d?
Sorry my English is broken
Live2D Cubism 3 supports .WAV (16 bit) for input and supports .mp3 or .alac included .mov
Also, this article in our manual may be helpful for your question.
http://docs.live2d.com/cubism-editor-manual/exporting-images/?locale=en_us
Sincerely,