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[5.2.0 beta]the Bezier grid of Warp Deformer disappeared

The green Bezier grid of the Warp Deformer has disappeared, and using any version of Live2D Cubism can not make the Bezier grid to reappear. Switching edit levels also has no effect. Copying the bend deformer into other files does not work either. I'm unsure how this issue occurred; it was suddenly noticed during the model creation process. Attached is a cmo3 file containing the problematic Warp Deformer.
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Comments

  • Hi @Kamilet

    Thanks for using our products.

    Please start by telling us about your environment.

    ▼ For questions regarding Editor, please provide:.
    - Live2D Software Version: (e.g. Cubism Editor 4.0.01)
    - OS & Version: (e.g. Windows 10, macOS HighSierra)
    - PC Model: (e.g. MacBookPro 2017)
    - Graphics Specifications: (e.g. GeForce GTX 950M)
    - CPU: (e.g. Intel Core i7-7700)
    - Memory: (e.g. 8GB)
    - Illustration Software used: (e.g. Photoshop, ClipStudio, SAI)
    - Attach screenshot or capture video to show your problem: (e.g. Photoshop, ClipStudio, SAI)

    Then answer the following questions.
    1 Did you use a model template?
    2 Did you use the new features of 5.2.00 beta1 by the time you identified the problem?
    3 Does deleting the configuration file solve the problem? (We recommend backing up the configuration file when trying this).
    4 Does the same phenomenon occur with new files? Also, what happens if a deformer is created by opening a sample model or other data?
    For information on how to delete a configuration file, please click here.
     https://help.live2d.com/cubismeditor/cubism-does-not-start-win/

    That's all.
    Best regards.
  • - Live2D Software Version: 5.2.00 beta
    - OS & Version: Windows 11
    - PC Model: DIY
    - Graphics Specifications: GeForce GTX 4070
    - CPU: Intel Core i5-13600k
    - Memory: 32GB
    - Illustration Software used: Photoshop
    - Attach screenshot or capture video to show your problem: cmo3 file in attached zip

    1 Did you use a model template?
    Nope.
    2 Did you use the new features of 5.2.00 beta1 by the time you identified the problem?
    Yes, 'Reverse Paste Shape' used. But I have only used 'Reverse Paste Shape' on the artmesh and have not used it on the Warp Deformer.

    3 Does deleting the configuration file solve the problem?
    Nope. The problematic Warp Deformer stills. Maybe you can try the attached file. The problem remains even I open the file on another computer.

    4 Does the same phenomenon occur with new files? Also, what happens if a deformer is created by opening a sample model or other data?
    Nope. And I don't know how to reproduce this bug. The new deformers created afterwards did not encounter this issue.
    However, this problem caused the old deformers to be corrupted(green Bezier grid disappeared). I want to know how to fix the deformers if possible.

    Thanks!
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