Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Please limit one question/topic per post.
Please provide the following details depending on types of question

▼ For question regarding Editor, please provide:
- Live2D Software Version: (e.g. Cubism Editor 3.1.02, Euclid Editor 1.2.02)
- OS & Version: (e.g. Windows 10, macOS HighSierra)
- PC Model: (e.g. MacBookPro 2017)
- Graphics Specifications: (e.g. GeForce GTX 950M)
- Memory: (e.g. 8GB)
- Illustration Software used: (e.g. Photoshop, ClipStudio, SAI)
- Attach screenshot or capture video to show your problem:
▼ For question regarding SDK, please provide:
- For us to reproduce the issue you wish to inquire about, please provide either a minimum project file which has the issue. or specific instructions on how to reproduce the issue.
- Types and version of Cubism SDK you are using.
▼ For question regarding Cubism Software License,
For issues related to purchasing, your order, license key, and subscription, please contact us via contact form:

Is it possible to open and edit a .moc file?

edited February 2016 in Help
Recently got into recoloring and doing texture edit stuff with Live2D, but I've been wanting to know If I can add onto the .moc files rather than play with the space it gives me for textures.

Is there a way to import or open up a .moc to add onto the model?

Like say I have an existing working model with textures and I want to add -oh I don't know; add more hair to it- is this possible to do with just having the .moc file?

Thanks in advanced!


  • Hello, DeltaD36 .
    As far as I know , there is no method to edit a moc file .
    I think a moc file can only be referenced in Live2D Viewer or Live2D SDK.

    If you want to add more hair to your textures,
    I'd recommend going back to Cubism Editor and re-export a new .moc file.
Sign In or Register to comment.