[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Hi ! I know this question has been asked so many times before me but even looking at the whole forum, testing all the solutions, nothing works for me...
I used to work with models in 8k it was never a problem but this time when I try to export my model it takes 2 hours
and in the end it doesn’t export my model, just the export window closes and that’s all
I thought it was my ram that were not powerful enough, so I ordered more powerful ram in emergency, that did not solve the problem
Even if it never was the case I thought it was a problem of size, I have lowered the quality of my model, that did not solve the problem
I have updated my software, etc etc
I can’t find a solution and I need to export the model urgently
I'm desperate...
The only strange thing that I noticed is that my cmo file is abnormally heavy for no reason
So please if someone can help me ;w;
- Live2D Software Version: (Cubism Editor 5.1.03)
- OS & Version: (e.g. Windows 11)
- PC Model: (Prebuild Megaport)
- Graphics Specifications: (GeForce RTX3070Ti)
- CPU: (Intelcore i7-11700KF 3.60GHz)
- Memory: (64GB)
- Illustration Software used: (Paint tool SAI 2)
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Comments
And today, I started to do tests
I deleted half of my model and the file weight don't really changed
Now I do a new test, I delete everything except just one deform to see if the weight finally goes away
The weight didn't change so is not the model but something else
I don't know how to find the source of the probleme...
I tried to delete all my models, didn't work
I tried to delete my atlas, didn't work
I tried to delete my parameters, didn't work
I tried to delete my physics parameters, didn't work
I can't find what makes my model so heavy...
I even change the ID of my glue because I read somewhere that it can affect the weight of your file but didn't work too...
Please I really need help, I need this model for November 1st imperatively...
Please check below and try to decrease them:
* Texture size. Not too large?
* deformer devision
* parameter key
* clipping masks
If you can't export the model after doing them then I'm not likely to be able to help you...
I managed to see with friends computer scientist and apparently it would come from live2d and java
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If we have any suggestions other than the ideas suggested by other users, please check the PSD data you are not using, as it may be making your models run more slowly.
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