As I work with some large models, live2d performance is very important. Over the past year I have noticed a wide variation between computers and would be very interested what might be causing it?
I'm making this post now, as I was able to test in a more controlled environment with some interesting results.
I tested:
Live2d: 5.0.6/5.1
- Ryzen 6900HX (RTX 3080 ti) - 17fps
- Ryzen 6900HX (iGPU) - 25fps
- Ryzen 8700G (iGPU) - 25 fps
- Ryzen 7800X3d (iGPU) - 42fps
They all have 8 cores with similar max clock speeds. The 6900HX & 3080ti surprisingly scored the lowest results, with the 7800X3D & iGPU getting 2.5x the fps in the physics window (Screenshot below). The integrated graphics on the 7800X3D is very low performance, so I was quite surprised at the results. In comparison the 8700G has similar specs, but still scored lower with a higher spec iGPU. Hence I was wondering if something like V-cache could be causing a bottle neck? The V-cache on the 7800X3d is much larger than normal. Or maybe another factor that is different between the 8700G and 7800X3D?
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Here is some tests with other riggers computers. The only computer to reach similar results to the 7800X3D with iGPU was the 14700f + 4070 ti super and 5800x3d + 4070 ti.
FPS test results using a high spec model (fps when moving the model in the editor and in the physics window):Please note the tests are a bit rough, but hopefully help in getting an idea of the performance variation.Other riggers computers:
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My own computers:
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In addition I would also like to note I am getting cpu spike/micro stutter like in the thread below. All tests have some degree of stutter. With more consistent spikes/stutter on larger models & the 7800x3d.
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relevant thread:
https://community.live2d.com/discussion/1743/cpu-spiking-repeatedly-in-physics-window-in-5-0#latest