Animation Keys Lost When Changing Mirrored Object Parameters (EyeLOpen to EyeROpen)
Version: 5.1.00 beta1
OS: Windows 11 64bit
GFX: NVIDIA GeForce RTX 3060Ti
CPU: Intel Core i7 6700K
RAM: 48GB
PROBLEM:
After duplicating and mirroring a completed eye, the newly created objects must have their Parameters changed from EyeLOpen to EyeROpen. When the Parameter is changed, only 2 keys are successfully retargeted.
EXPECTED BEHAVIOUR:
All keys in the Parameter should be retargeted when the Parameter is changed using the "change Parameter" function.
STEPS TO REPRODUCE:
1. Rig/animate a 3 key eye with the following values: (0 closed, 1 default open, 2 wide open)
2. Select the parent Warp and all its children in the heirarchy.
3. Copy, then Paste.
4. With all components in the newly copied Warp selected, right-click and choose "Reflect."
5. With all components selected, navigate to the EyeLOpen Parameter. Right click, select "Change."
6. Change the Parameter to EyeROpen, and confirm.
7. Observe that only 2 keys of the 3 key animation are transferred.
REPRODUCIBILITY:
10/10
Capture Included.
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Comments
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Please try to set the parameter EyeLOpen range from 0 to 2 and EyeROpen range from 0 to 1.
Best regards.