Reflect Rotation Deformer like other types
It would be nice if we could rotate rotation deformers across the parent deformer / canvas like we already can with other deformers/meshes.
The current workaround for this is to parent the rotation to a warp deformer, select that new deformer and all children, then reflect that, then delete the unneeded warp deformer. This can be quite cumbersome when there are many things to correct or if there are corrections that need to be made and re-reflected.
Thank you for your time.
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