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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

Reflect Rotation Deformer like other types



It would be nice if we could rotate rotation deformers across the parent deformer / canvas like we already can with other deformers/meshes.

The current workaround for this is to parent the rotation to a warp deformer, select that new deformer and all children, then reflect that, then delete the unneeded warp deformer. This can be quite cumbersome when there are many things to correct or if there are corrections that need to be made and re-reflected.

Thank you for your time.

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